top of page

Level Design

Kai Jr.


Kai Jr. is a third-person puzzle and fighting game in which two players take control of their own baby monster, and they try to eat object to grow larger in order to eat larger objects. The main goal is to grow your monster to as large as it can grown, and then you can fight the other player to see who wins. Kai Jr. was created by a team of fourteen people within a five month timeline. I was one of the two level designers working on this project, and I mostly focused on the design and balance of the park area, the beginning area, of the game. I play tested the level to find any potential design problems or errors, and I helped brainstorm solutions to design problems such as the beam of light that allows the players to see where power up are when their character is too large to see the small power up.

bottom of page